Update 2.7.8
- Players in the EEA and UK will be presented with personalized ad consent options when launching the game for the first time
- Preparing a special Flipper Frenzy event
- Bug fixes
Update 2.7.7
- Players in the EEA and UK will be presented with personalized ad consent options when launching the game for the first time
- Preparing a special Flipper Frenzy event
- Bug fixes
Update 2.7.4
- New touch detection for players experiencing flipper responsiveness issues
- Multiple bug fixes
- Tutorial improvements
Update 2.7.3
- New touch detection for players experiencing flipper responsiveness issues
- Multiple bug fixes
Update 2.7.0
- New skin for Apparatus: Puzzle Box
- New ‘All mods’ mode for Daily Events
- Option to change the default name on leaderboards
- Bug fixes for various tables
Update 2.6.6
- New skin for Tradewinds
- Small Rydes scoring updates
- Game Engine update (background music works again)
- More stable server connections
- Lots of bug fixes
Update 2.6.2
- New table: Rydes - You are in the driver's seat and your passengers need rydes!
- Minor bug fixes
Update 2.5.1
- Visual fixes for some skins
- Various bug fixes, including Daily Event rewards
Update 2.4.7
- New 'Desperado' skin for Fastball
- Preparation for server migration
- Game engine update
Update 2.2.5
- New 'Issue #1' skin for Fastball
- Table improvements and bug fixes
- Game engine update
Update 2.2.1
Fixed a bug that was preventing a special offer for Jurassic Links from showing up.
Update 2.1.6
- Fix an issue with Play Games connections to game servers
- Games will now end correctly
Update 2.1.0
- New skins for Brix, Space Frontier and Bagaball
- Bug fixes for audio issues
- Many bug fixes for tables
Update 2.0.5
- Updates to the game engine
- Faster load times
- Bug fixes for various tables
Update 2.0.1
- [Fastball] Added visual indicators to track the progress of hit cycles
- Bug fixes on Carnival, Brix, Apparatus and in the UI
Update 2.0.0
- New Ladder competition. Play matches against other players to climb the Ladder divisions all the way to Wizard.
- Bug fixes
Update 1.9.3
- New multiplayer system: challenge up to 3 other players
- Multiplayer Quick Matches is temporarily removed while we finalize a cooler replacement
- The Prize Wheel is now stoppable
- The usual bug fixes
Update 1.9.1
A small update to the Celtic Jukebox to fix a couple of issues with the combos.
Also:
- Bug fixes
The full list of changes is available on the website.
Update 1.9.0
The new Celtic Jukebox table - woohoo! And it's FREE. Search for hidden tokens on existing tables to unlock it and play to the beat of its tunes.
Also:
- Bug fixes
1.8.5
Some tables had some particularly harsh and unavoidable drains and this update is a step toward addressing them.
- Changes to all tables to limit unfair ball loss
- Improvement to memory usage
- Various fixes on tables
- See a detailed list of changes at www.pinballdeluxereloaded.com/faq
Release Notes 1.8.2
- Big news first. There is a new table - Tradewinds!
- Improvements and bug fixes (pinball engine, DMD, various tables)
- Fix occasional crashes for scores higher than 1B [WildWest]
- Full list of changes at: https://www.pinballdeluxereloaded.com/faq
- Fixed multiple table issues (captures, gaps, etc)
- Removed the beta tag from the Daily Events.
- Fastball: foul hits will now add a strike
- Fastball: All-star will pause during end-of-ball bonuses and Batting Cage
- Ball label will better adjust to the size of the score
- Daily Events: now shows when the best 22 out of 28 kicks in
- Bug fixes
- Full notes: wwww.pinballdeluxereloaded.com/faq
- Updated the game engine and libraries
- Many fixes and tuning for tables
- Blitz: end of ball bonuses are now processed
- Daily Event will require internet to start a game
- Experimental: faster audio and display (See Settings)
- Brix level changes above 35
- Bug fixes
- Full notes: wwww.pinballdeluxereloaded.com/faq
- When getting an additional ball with a powerball in play, the added ball will also be a powerball
- Preparation for new play modes + scoring in Daily Events
- Auto-save game data to the cloud to avoid data loss when changing phones (with an option to turn it off)
- Fastball: pins to prevent balls from bouncing out of outlanes
- Fixed an issue with the timing of free spins and challenges
- Other bug fixes
Check out the new table: The Apparatus.Plus- Improvements to the physical simulation- Bug fixes
Performance improvements for some device (Samsung S4 in particular)Fix for a crash on very large scoreFix achievements bug
Wild West mods- Blackjack Bob: it was *supposed* to reset every time a ball is captured. So points increase accumulates for the entire game. Instead of reverting to the intended behaviour, we are leaving it the same, but slightly lowering the points increase- Cowboy Bumper changed to a Jackpot- Live Scores added- Powerball applies to end of ball bonuses- New challenges, rewards and goals- Many, many, many tables fixes... and a Holiday surprise
Wild West mods- Blackjack Bob: it was *supposed* to reset every time a ball is captured. So points increase accumulates for the entire game. Instead of reverting to the intended behaviour, we are leaving it the same, but slightly lowering the points increase- Cowboy Bumper changed to a Jackpot- Live Scores added- Powerball applies to end of ball bonuses- New challenges, rewards and goals- Many, many, many tables fixes... and a Holiday surprise
Bug fixes, performance improvements and improved support for Android 7.1
- Update to Daily Events: you can now change your player name (in the Daily Event profile)- Quick bug fixesNew since version 1.5.0- Daily Events: test your skill against other player in daily competitions- Complete Challenges to earn tickets- Brix Checkpoints: start on a different level when playing brix- UI improvements
Daily Events- A different table each day - 2 tries allowed - who can get the highest score?- Added Seasons which last 4 weeks- Competitive Points for top 20% - counts for Season's ranking- Ticket rewardsQuest/Challenges- Quests have been replaced by Challenges- New UIBrix Checkpoints- Unlock a checkpoint by reaching it in a normal game- Start new games from any checkpoint- Once unlocked a checkpoint must be activated with ticketsGeneral- UI improvements- The usual bug fixes
- Added a new mini-table: Bagaball. It is free and available to all.- Changed how the LED matrix is handled to provide more space for the table.- Bug fixes.